This examples based on 2D Breakout Example Project.
This example was made by using CSharpParser to parse the following script:
- Ball_script.cs
- Brick_script.cs
- GameManager_script.cs
- GameOverDetector_script.cs
- Paddle_script.cs
Those script are parsed to C# Graphs and converted again to Runtime Graph ( Class Component and Component Singleton )
Unity 3D | Version 2019.1 or higher. |
uNode – Visual Scripting | Version 2.0 or higher. |
Note: You need to install uNode first and please read the ‘Readme-Installation.txt‘ for installation instructions.