Powerful Visual Scripting for Unity
uNode is Visual Scripting plugin for Unity 3d. its allows allows empowering artists, designers and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.
Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs
Each build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run output script to another project without uNode.
Import c# script into uNode to quickly creating a node graphs and learn how uNode work.
Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.
Elegant state machines for high-level logic and easy state management, support nested state machine and unity events in each of state.
Basic Support for Behavior Tree
Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.
Actions & Conditions System
Make game with more easier ways, better organized, and easier to understand for non programmers.
Get instant access to Unity and custom documentation directly from the Editor.
Modify any part of your graphs while in playmode to quickly prototype and test ideas (Only supported in uNodeRuntime)
Insert breakpoints, watch connection, and watch variable changed in runtime and generated script.