Powerful Visual Scripting for Unity

uNode is Visual Scripting plugin for Unity 3d. its allows allows empowering artists, designers and programmers to create gameplay mechanics, interactive systems and even C# script without writing a single line of code.


Flow Graphs State Graphs C# Generator C# Parser Dynamic Node State Machine Basic Support for Behavior Tree Actions & Conditions System Built-in Documentation Live Editing Runtime/Script Debugging

Flow Graphs

Powerful flow graphs for low-level logic and complex tasks.

State Graphs

Powerful state graphs which combine Flow, State Machine, and Behavior Tree into one graphs

C# Generator

Each build in nodes are supported to generating a script and its fully no dependencies with uNode this mean you can remove uNode and run output script to another project without uNode.

C# Parser

Import c# script into uNode to quickly creating a node graphs and learn how uNode work.

Dynamic Node

Use automatically generated nodes for all and any Unity functionality, your code and 3rd party APIs. Including Methods, Properties, Fields, Unity Events, C# Events, Generic Methods, Constructors and Operators.

State Machine

Elegant state machines for high-level logic and easy state management, support nested state machine and unity events in each of state.

Basic Support for Behavior Tree

Included Behavior Tree nodes to help creating AI easily, fully support to combine it with State Machine and Flows nodes.

Actions & Conditions System

Make game with more easier ways, better organized, and easier to understand for non programmers.

Built-in Documentation

Get instant access to Unity and custom documentation directly from the Editor.

Live Editing

Modify any part of your graphs while in playmode to quickly prototype and test ideas (Only supported in uNodeRuntime)

Runtime/Script Debugging

Insert breakpoints, watch connection, and watch variable changed in runtime and generated script.

What do users say?

Only Good Visual Programming with C# Generation
I've used a lot visual scripting languages, and only two will stay in my toolbox. Bolt because of its UX and work speed, and then this one. All the others that generate C# I've tried, felt clunky, and unuseable. I'm a programmer for 8 years, and just overall find visual scripting to be more relaxing. Therefore, that is exactly what I'm looking for. A plugin that eases the burden and outputs clean code. uNode does this very well. Where I don't have to be concerned with every minor aspect of C#. As far as I've gotten, I don't see much of anything that can't be done, almost if not all aspects of C# are present, and exportable to C#. Create editor scripts, runtime, class, structs, interfaces, enums, and more. Pretty solid product. The only thing is UX, could be cleaner, more readable icons with menus, ect. That's not a complaint though, because it's already improved a lot since I first heard of this plugin and more improvements on the way, as it seems near top priority. I have only owned this a few days as of this review, but the author of uNode already wants to implement an idea I had, and replied about a bug in less than an hour. That is how you do well for your customers, and I'm completely satisfied. Keep up the good work!
Highly recommended!
This asset has significantly improved since its release, and I believe the creator is in it for the long haul. He is EXTREMELY helpful and goes above and beyond for his customers. Definitely a must have for both the asset itself as well as the customer service!
这不是普通的可视化编辑器,它并非新的开发语言,比如Bolt,uScript等等。 它利用可视化技术的友好性,可调试性,为C#开发者打开了一扇新的大门。 并不需要改变你的开发思维,一旦下载,便可快速上手。 四星的理由是为了让开发者了解到,uNode还有很多不足,简陋的编辑器,复杂的操作。 但令人兴奋的是,开发者随时在线给你支持,没有什么比这更好的了,这意味着这个资产是随时保持活力的,有前景的。